Of course, with Disney having imposed new canonicity requirements, all the Star Wars video games from my youth are now worthless from a lore perspective. I saw the associated tie-in games for exactly what they were: expansions of a fiction that felt, with all its vague and completely unintelligible politicking, like something that must have been much greater than what was shown in the film. When The Phantom Menace movie finally dropped, nothing really changed in my mind.
Games like Rogue Squadron and Shadows of the Empire were just as valid to me as the original Star Wars films, even if I was only barely aware of how or if they fit into the all-encompassing Star Wars lore. I did care quite a bit about video games though, so my voracious game rental-fueled childhood eventually left me inadvertently cross-pollinated by a bunch of Star Wars expanded fiction. Back then I knew what the Star Wars EU was, and how all these books and comics and audio dramas existed to expand on the fiction of the original movies or to tell entirely new tales within everyone’s favorite galaxy far, far away.īut I also wasn’t (yet) a sniveling turbonerd, so I never really cared about the well-documented exploits of Kale StarCrusher or Darth Deathblow any more than I cared about any other book-bound fantasy characters.