On PS4 Pro, dynamic resolution produces anywhere from 1440p to 1296p with the rest of effects quality intact, albeit with some upgrades to ambient occlusion, and a slight push to debris quality. Graphics quality is near identical on both platforms, though there are some standouts such as softer shadows on Xbox One and a lower reflection resolution. The use of temporal AA makes for a sharper image, even if it's overall a little soft, according to the report. On PS4, this ranges from 972p to 1080p, whereas Xbox One has a bit of a lower end at 900p to 1000p. Instead, what we get is a dynamic resolution on all console versions. Starting off with resolution, thanks to the many visual upgrades, it is no longer fixed to 900p (PS4) and 720p (Xbox One). Being a DICE game, it's always interesting to see what techniques the developer utilised to design the look of the game, and how well it runs on consoles.ĭigital Foundry's recent analysis explores resolution, frame-rate, and all other details unique to each version. The Star Wars: Battlefront 2 beta is of course available on PC, PS4, and Xbox One.
With the Star Wars: Battlefront 2 beta hours away from shutting down, it's time to look back at how it performed on consoles.